batmanisagatewaydrug:

givemeunicorns:

never going to be over the fact that Arthur and Molly Weasley had seven children of their own, and hardly enough money or space to make due, yet they never thought twice about having an extra space at the table or making one more sweater at Christmas for the people who came into their family by circumstance.

#people Harry should have seriously fucking considered naming his kids after

source
zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.
To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.
The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly. 
That’s less than half of one percent.
So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.

zennistrad:

themundanematt:

Why #gamergate is important

Fun fact: Morgan Ramsay, founder of the Entertainment Media Counsel, did an objective study of how much of gaming journalism talks about sexism or social justice.

To do this, he downloaded 130,524 articles from 37 RSS feeds of 23 outlets, including The Escapist, Rock Paper Shotgun, CVG, Edge Online, Eurogamer, Gamasutra, Game Informer, GamePolitics, GamesBeat, GamesIndustry International, GameSpot, GamesRadar, IGN, IndieGames, Joystiq, Kotaku, Massively, MCV, NowGamer, PocketGamer.biz, Polygon, Shacknews and VG24/7, published over a period of twelve months. He then did a search on how often these games articles mentioned sexism, feminism, or misogyny.

The result? Over a period of one year, 0.41% of 130,524 articles referenced feminism, feminist, sexism, sexist, misogyny, and misogynist explicitly.

That’s less than half of one percent.

So next time you hear someone whining that “feminism is taking over video games journalism”, what they’re actually whining about is that feminism exists in video games journalism.

source